About Game Asset Toolkit
Game Asset Toolkit is a Blender addon that streamlines the game asset export pipeline. It provides tools for LOD management, collider generation, mesh cleanup, and a validated batch FBX exporter — all from a single panel in the 3D Viewport.
The panel is found in the Precise tab of the N-panel (N in the 3D Viewport).
Naming Convention
GAT uses a strict naming convention. Most tools both produce and expect these suffixes:
LOD objects:
AssetName_LOD0,AssetName_LOD1,AssetName_LOD2,AssetName_LOD3Collider objects:
AssetName_Collider
The Smart Exporter enforces this convention during validation. Other tools (Create Asset Collection, Copy as Next LOD, Copy as Collider) produce names that follow it automatically.