Show / Hide LOD
The Show/Hide LOD section provides one-click buttons to control LOD level visibility across the entire scene. This is useful for quickly switching between detail levels without manually toggling objects in the outliner.
Any object with LOD# anywhere in its name is affected — regardless of object type or separator (_, ., -, or none).
Modifier Keys
Hold a modifier key while clicking any LOD button to perform a selection operation instead of a show/hide operation.
Ctrl |
Replace the current selection with all matching LOD objects. Hidden objects are unhidden automatically. |
Shift |
Add matching LOD objects to the current selection. Hidden objects are unhidden automatically. |
Alt |
Remove matching LOD objects from the current selection. |
Child objects are always shown, hidden, selected, or deselected together with their LOD parent.