Show / Hide LOD

The Show/Hide LOD section provides one-click buttons to control LOD level visibility across the entire scene. This is useful for quickly switching between detail levels without manually toggling objects in the outliner.

Any object with LOD# anywhere in its name is affected — regardless of object type or separator (_, ., -, or none).

Buttons

L0 / L1 / L2 / L3

Show objects at the selected LOD level, hide all other LOD objects.

ALL

Show all LOD objects in the scene.

NONE

Hide all LOD objects in the scene.

Modifier Keys

Hold a modifier key while clicking any LOD button to perform a selection operation instead of a show/hide operation.

Ctrl

Replace the current selection with all matching LOD objects. Hidden objects are unhidden automatically.

Shift

Add matching LOD objects to the current selection. Hidden objects are unhidden automatically.

Alt

Remove matching LOD objects from the current selection.

Child objects are always shown, hidden, selected, or deselected together with their LOD parent.